********* Start testing of tst_QOpenGLWidget *********
Config: Using QtTest library 6.11.0, Qt 6.11.0 (arm64-little_endian-lp64 shared (dynamic) debug build; by Apple LLVM 16.0.0 (clang-1600.0.26.3)), macos 14.3.0
PASS   : tst_QOpenGLWidget::initTestCase()
PASS   : tst_QOpenGLWidget::create()
PASS   : tst_QOpenGLWidget::clearAndGrab()
PASS   : tst_QOpenGLWidget::clearAndResizeAndGrab()
PASS   : tst_QOpenGLWidget::createNonTopLevel()
PASS   : tst_QOpenGLWidget::painter()
PASS   : tst_QOpenGLWidget::reparentToAlreadyCreated()
PASS   : tst_QOpenGLWidget::reparentToNotYetCreated()
PASS   : tst_QOpenGLWidget::reparentHidden()
PASS   : tst_QOpenGLWidget::reparentTopLevel()
PASS   : tst_QOpenGLWidget::asViewport()
PASS   : tst_QOpenGLWidget::requestUpdate()
PASS   : tst_QOpenGLWidget::fboRedirect()
PASS   : tst_QOpenGLWidget::showHide()
PASS   : tst_QOpenGLWidget::nativeWindow()
SKIP   : tst_QOpenGLWidget::stackWidgetOpaqueChildIsVisible() QScreen::grabWindow() doesn't work properly on OSX HighDPI screen: QTBUG-46803
   Loc: [/Users/qt/work/qt/qtbase/tests/auto/widgets/widgets/qopenglwidget/tst_qopenglwidget.cpp(849)]
PASS   : tst_QOpenGLWidget::offscreen()
PASS   : tst_QOpenGLWidget::offscreenThenOnscreen()
PASS   : tst_QOpenGLWidget::paintWhileHidden()
PASS   : tst_QOpenGLWidget::widgetWindowColorFormat(Translucent background disabled)
PASS   : tst_QOpenGLWidget::widgetWindowColorFormat(Translucent background enabled)
PASS   : tst_QOpenGLWidget::staticTextDanglingPointer()
PASS   : tst_QOpenGLWidget::cleanupTestCase()
Totals: 22 passed, 0 failed, 1 skipped, 0 blacklisted, 3756ms
********* Finished testing of tst_QOpenGLWidget *********
