********* Start testing of tst_QRhi *********
Config: Using QtTest library 6.9.3, Qt 6.9.3 (arm64-little_endian-llp64 shared (dynamic) release build; by MSVC 2022), windows 11
QWARN  : tst_QRhi::initTestCase() Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::initTestCase() Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::initTestCase() QRhiGles2: Failed to create temporary context
QWARN  : tst_QRhi::initTestCase() Failed to load vulkan-1: Cannot load library vulkan-1: The specified module could not be found.
QWARN  : tst_QRhi::initTestCase() initInstance: No Vulkan library available
QWARN  : tst_QRhi::initTestCase() Failed to create platform Vulkan instance
PASS   : tst_QRhi::initTestCase()
PASS   : tst_QRhi::rhiTestData()
QDEBUG : tst_QRhi::create(Null) QRhiDriverInfo(deviceName="Null" deviceId=0x0 vendorId=0x0 deviceType=Unknown)
QWARN  : tst_QRhi::create(Null) Resource update batch pool exhausted (max is 64)
PASS   : tst_QRhi::create(Null)
QWARN  : tst_QRhi::create(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::create(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::create(OpenGL) QRhiGles2: Failed to create context
PASS   : tst_QRhi::create(OpenGL)
QDEBUG : tst_QRhi::create(Direct3D 11) QRhiDriverInfo(deviceName="Microsoft Basic Render Driver" deviceId=0x8c vendorId=0x1414 deviceType=Unknown)
QWARN  : tst_QRhi::create(Direct3D 11) Resource update batch pool exhausted (max is 64)
PASS   : tst_QRhi::create(Direct3D 11)
QDEBUG : tst_QRhi::create(Direct3D 12) QRhiDriverInfo(deviceName="Microsoft Basic Render Driver" deviceId=0x8c vendorId=0x1414 deviceType=Unknown)
QWARN  : tst_QRhi::create(Direct3D 12) Resource update batch pool exhausted (max is 64)
PASS   : tst_QRhi::create(Direct3D 12)
QDEBUG : tst_QRhi::stats(Null) QRhiStats(totalPipelineCreationTime=0 blockCount=0 allocCount=0 usedBytes=0 unusedBytes=0 totalUsageBytes=0)
PASS   : tst_QRhi::stats(Null)
QWARN  : tst_QRhi::stats(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::stats(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::stats(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::stats(OpenGL) QRhi could not be created, skipping testing statistics getter
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(468) : failure location
QDEBUG : tst_QRhi::stats(Direct3D 11) QRhiStats(totalPipelineCreationTime=0 blockCount=0 allocCount=0 usedBytes=0 unusedBytes=0 totalUsageBytes=0)
PASS   : tst_QRhi::stats(Direct3D 11)
QDEBUG : tst_QRhi::stats(Direct3D 12) QRhiStats(totalPipelineCreationTime=0 blockCount=2 allocCount=2 usedBytes=33554432 unusedBytes=0 totalUsageBytes=33554432)
PASS   : tst_QRhi::stats(Direct3D 12)
PASS   : tst_QRhi::nativeHandles(Null)
QWARN  : tst_QRhi::nativeHandles(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::nativeHandles(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::nativeHandles(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::nativeHandles(OpenGL) QRhi could not be created, skipping testing native handles
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(500) : failure location
PASS   : tst_QRhi::nativeHandles(Direct3D 11)
PASS   : tst_QRhi::nativeHandles(Direct3D 12)
QWARN  : tst_QRhi::nativeHandlesImportVulkan() Vulkan instance is not valid
SKIP   : tst_QRhi::nativeHandlesImportVulkan() Skipping native Vulkan test
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(686) : failure location
PASS   : tst_QRhi::nativeHandlesImportD3D11()
QWARN  : tst_QRhi::nativeHandlesImportOpenGL() Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::nativeHandlesImportOpenGL() Failed to load and resolve WGL/OpenGL functions
SKIP   : tst_QRhi::nativeHandlesImportOpenGL() No OpenGL context, skipping OpenGL-specific test
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(784) : failure location
PASS   : tst_QRhi::nativeTexture(Null)
QWARN  : tst_QRhi::nativeTexture(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::nativeTexture(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::nativeTexture(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::nativeTexture(OpenGL) QRhi could not be created, skipping testing native texture
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(812) : failure location
PASS   : tst_QRhi::nativeTexture(Direct3D 11)
PASS   : tst_QRhi::nativeTexture(Direct3D 12)
PASS   : tst_QRhi::nativeBuffer(Null)
QWARN  : tst_QRhi::nativeBuffer(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::nativeBuffer(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::nativeBuffer(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::nativeBuffer(OpenGL) QRhi could not be created, skipping testing native buffer query
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(881) : failure location
PASS   : tst_QRhi::nativeBuffer(Direct3D 11)
PASS   : tst_QRhi::nativeBuffer(Direct3D 12)
PASS   : tst_QRhi::resourceUpdateBatchBuffer(Null)
QWARN  : tst_QRhi::resourceUpdateBatchBuffer(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::resourceUpdateBatchBuffer(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::resourceUpdateBatchBuffer(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::resourceUpdateBatchBuffer(OpenGL) QRhi could not be created, skipping testing buffer resource updates
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(990) : failure location
PASS   : tst_QRhi::resourceUpdateBatchBuffer(Direct3D 11)
PASS   : tst_QRhi::resourceUpdateBatchBuffer(Direct3D 12)
PASS   : tst_QRhi::resourceUpdateBatchRGBATextureUpload(Null)
QWARN  : tst_QRhi::resourceUpdateBatchRGBATextureUpload(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::resourceUpdateBatchRGBATextureUpload(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::resourceUpdateBatchRGBATextureUpload(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::resourceUpdateBatchRGBATextureUpload(OpenGL) QRhi could not be created, skipping testing texture resource updates
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(1097) : failure location
PASS   : tst_QRhi::resourceUpdateBatchRGBATextureUpload(Direct3D 11)
PASS   : tst_QRhi::resourceUpdateBatchRGBATextureUpload(Direct3D 12)
PASS   : tst_QRhi::resourceUpdateBatchRGBATextureCopy(Null)
QWARN  : tst_QRhi::resourceUpdateBatchRGBATextureCopy(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::resourceUpdateBatchRGBATextureCopy(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::resourceUpdateBatchRGBATextureCopy(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::resourceUpdateBatchRGBATextureCopy(OpenGL) QRhi could not be created, skipping testing texture resource updates
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(1303) : failure location
PASS   : tst_QRhi::resourceUpdateBatchRGBATextureCopy(Direct3D 11)
PASS   : tst_QRhi::resourceUpdateBatchRGBATextureCopy(Direct3D 12)
PASS   : tst_QRhi::resourceUpdateBatchRGBATextureMip(Null)
QWARN  : tst_QRhi::resourceUpdateBatchRGBATextureMip(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::resourceUpdateBatchRGBATextureMip(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::resourceUpdateBatchRGBATextureMip(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::resourceUpdateBatchRGBATextureMip(OpenGL) QRhi could not be created, skipping testing texture resource updates
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(1402) : failure location
PASS   : tst_QRhi::resourceUpdateBatchRGBATextureMip(Direct3D 11)
PASS   : tst_QRhi::resourceUpdateBatchRGBATextureMip(Direct3D 12)
PASS   : tst_QRhi::resourceUpdateBatchTextureRawDataStride(Null)
QWARN  : tst_QRhi::resourceUpdateBatchTextureRawDataStride(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::resourceUpdateBatchTextureRawDataStride(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::resourceUpdateBatchTextureRawDataStride(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::resourceUpdateBatchTextureRawDataStride(OpenGL) QRhi could not be created, skipping testing texture resource updates
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(1467) : failure location
PASS   : tst_QRhi::resourceUpdateBatchTextureRawDataStride(Direct3D 11)
PASS   : tst_QRhi::resourceUpdateBatchTextureRawDataStride(Direct3D 12)
PASS   : tst_QRhi::resourceUpdateBatchLotsOfResources(Null)
QWARN  : tst_QRhi::resourceUpdateBatchLotsOfResources(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::resourceUpdateBatchLotsOfResources(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::resourceUpdateBatchLotsOfResources(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::resourceUpdateBatchLotsOfResources(OpenGL) QRhi could not be created, skipping testing resource updates
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(1525) : failure location
PASS   : tst_QRhi::resourceUpdateBatchLotsOfResources(Direct3D 11)
PASS   : tst_QRhi::resourceUpdateBatchLotsOfResources(Direct3D 12)
PASS   : tst_QRhi::resourceUpdateBatchBetweenFrames(Null)
QWARN  : tst_QRhi::resourceUpdateBatchBetweenFrames(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::resourceUpdateBatchBetweenFrames(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::resourceUpdateBatchBetweenFrames(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::resourceUpdateBatchBetweenFrames(OpenGL) QRhi could not be created, skipping testing resource updates
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(1568) : failure location
PASS   : tst_QRhi::resourceUpdateBatchBetweenFrames(Direct3D 11)
PASS   : tst_QRhi::resourceUpdateBatchBetweenFrames(Direct3D 12)
QWARN  : tst_QRhi::invalidPipeline(Null) Cannot build a graphics pipeline without any stages
QWARN  : tst_QRhi::invalidPipeline(Null) Empty shader passed to graphics pipeline
QWARN  : tst_QRhi::invalidPipeline(Null) Cannot build a graphics pipeline without a vertex stage
QWARN  : tst_QRhi::invalidPipeline(Null) Cannot build a graphics pipeline without a QRhiRenderPassDescriptor
QWARN  : tst_QRhi::invalidPipeline(Null) Cannot build a graphics pipeline without QRhiShaderResourceBindings
PASS   : tst_QRhi::invalidPipeline(Null)
QWARN  : tst_QRhi::invalidPipeline(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::invalidPipeline(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::invalidPipeline(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::invalidPipeline(OpenGL) QRhi could not be created, skipping testing empty shader
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(1658) : failure location
QWARN  : tst_QRhi::invalidPipeline(Direct3D 11) Cannot build a graphics pipeline without any stages
QWARN  : tst_QRhi::invalidPipeline(Direct3D 11) Empty shader passed to graphics pipeline
QWARN  : tst_QRhi::invalidPipeline(Direct3D 11) Cannot build a graphics pipeline without a vertex stage
QWARN  : tst_QRhi::invalidPipeline(Direct3D 11) Cannot build a graphics pipeline without a QRhiRenderPassDescriptor
QWARN  : tst_QRhi::invalidPipeline(Direct3D 11) Cannot build a graphics pipeline without QRhiShaderResourceBindings
PASS   : tst_QRhi::invalidPipeline(Direct3D 11)
QWARN  : tst_QRhi::invalidPipeline(Direct3D 12) Cannot build a graphics pipeline without any stages
QWARN  : tst_QRhi::invalidPipeline(Direct3D 12) Empty shader passed to graphics pipeline
QWARN  : tst_QRhi::invalidPipeline(Direct3D 12) Cannot build a graphics pipeline without a vertex stage
QWARN  : tst_QRhi::invalidPipeline(Direct3D 12) Cannot build a graphics pipeline without a QRhiRenderPassDescriptor
QWARN  : tst_QRhi::invalidPipeline(Direct3D 12) Cannot build a graphics pipeline without QRhiShaderResourceBindings
PASS   : tst_QRhi::invalidPipeline(Direct3D 12)
PASS   : tst_QRhi::srbLayoutCompatibility(Null)
QWARN  : tst_QRhi::srbLayoutCompatibility(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::srbLayoutCompatibility(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::srbLayoutCompatibility(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::srbLayoutCompatibility(OpenGL) QRhi could not be created, skipping testing texture resource updates
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(4561) : failure location
PASS   : tst_QRhi::srbLayoutCompatibility(Direct3D 11)
PASS   : tst_QRhi::srbLayoutCompatibility(Direct3D 12)
PASS   : tst_QRhi::srbWithNoResource(Null)
QWARN  : tst_QRhi::srbWithNoResource(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::srbWithNoResource(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::srbWithNoResource(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::srbWithNoResource(OpenGL) QRhi could not be created, skipping testing srb
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(4746) : failure location
PASS   : tst_QRhi::srbWithNoResource(Direct3D 11)
PASS   : tst_QRhi::srbWithNoResource(Direct3D 12)
PASS   : tst_QRhi::renderPassDescriptorCompatibility(Null)
QWARN  : tst_QRhi::renderPassDescriptorCompatibility(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderPassDescriptorCompatibility(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderPassDescriptorCompatibility(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderPassDescriptorCompatibility(OpenGL) QRhi could not be created, skipping testing renderpass descriptors
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(4788) : failure location
QDEBUG : tst_QRhi::renderPassDescriptorCompatibility(Direct3D 11) Skipping multiview dependent tests
PASS   : tst_QRhi::renderPassDescriptorCompatibility(Direct3D 11)
PASS   : tst_QRhi::renderPassDescriptorCompatibility(Direct3D 12)
PASS   : tst_QRhi::renderPassDescriptorClone(Null)
QWARN  : tst_QRhi::renderPassDescriptorClone(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderPassDescriptorClone(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderPassDescriptorClone(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderPassDescriptorClone(OpenGL) QRhi could not be created, skipping testing renderpass descriptors
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(5014) : failure location
PASS   : tst_QRhi::renderPassDescriptorClone(Direct3D 11)
PASS   : tst_QRhi::renderPassDescriptorClone(Direct3D 12)
PASS   : tst_QRhi::textureWithSampleCount(Null)
QWARN  : tst_QRhi::textureWithSampleCount(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::textureWithSampleCount(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::textureWithSampleCount(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::textureWithSampleCount(OpenGL) QRhi could not be created, skipping testing renderpass descriptors
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(5129) : failure location
PASS   : tst_QRhi::textureWithSampleCount(Direct3D 11)
PASS   : tst_QRhi::textureWithSampleCount(Direct3D 12)
PASS   : tst_QRhi::renderToTextureSimple(Null)
QWARN  : tst_QRhi::renderToTextureSimple(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToTextureSimple(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToTextureSimple(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToTextureSimple(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(1769) : failure location
PASS   : tst_QRhi::renderToTextureSimple(Direct3D 11)
PASS   : tst_QRhi::renderToTextureSimple(Direct3D 12)
PASS   : tst_QRhi::renderToTextureMip(Null)
QWARN  : tst_QRhi::renderToTextureMip(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToTextureMip(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToTextureMip(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToTextureMip(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(1866) : failure location
PASS   : tst_QRhi::renderToTextureMip(Direct3D 11)
PASS   : tst_QRhi::renderToTextureMip(Direct3D 12)
PASS   : tst_QRhi::renderToTextureCubemapFace(Null)
QWARN  : tst_QRhi::renderToTextureCubemapFace(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToTextureCubemapFace(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToTextureCubemapFace(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToTextureCubemapFace(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(1973) : failure location
PASS   : tst_QRhi::renderToTextureCubemapFace(Direct3D 11)
PASS   : tst_QRhi::renderToTextureCubemapFace(Direct3D 12)
PASS   : tst_QRhi::renderToTextureTextureArray(Null)
QWARN  : tst_QRhi::renderToTextureTextureArray(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToTextureTextureArray(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToTextureTextureArray(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToTextureTextureArray(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(2094) : failure location
PASS   : tst_QRhi::renderToTextureTextureArray(Direct3D 11)
PASS   : tst_QRhi::renderToTextureTextureArray(Direct3D 12)
PASS   : tst_QRhi::renderToTextureTexturedQuad(Null)
QWARN  : tst_QRhi::renderToTextureTexturedQuad(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToTextureTexturedQuad(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToTextureTexturedQuad(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToTextureTexturedQuad(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(2215) : failure location
PASS   : tst_QRhi::renderToTextureTexturedQuad(Direct3D 11)
PASS   : tst_QRhi::renderToTextureTexturedQuad(Direct3D 12)
PASS   : tst_QRhi::renderToTextureSampleWithSeparateTextureAndSampler(Null)
QWARN  : tst_QRhi::renderToTextureSampleWithSeparateTextureAndSampler(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToTextureSampleWithSeparateTextureAndSampler(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToTextureSampleWithSeparateTextureAndSampler(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToTextureSampleWithSeparateTextureAndSampler(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(2350) : failure location
PASS   : tst_QRhi::renderToTextureSampleWithSeparateTextureAndSampler(Direct3D 11)
PASS   : tst_QRhi::renderToTextureSampleWithSeparateTextureAndSampler(Direct3D 12)
PASS   : tst_QRhi::renderToTextureArrayOfTexturedQuad(Null)
QWARN  : tst_QRhi::renderToTextureArrayOfTexturedQuad(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToTextureArrayOfTexturedQuad(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToTextureArrayOfTexturedQuad(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToTextureArrayOfTexturedQuad(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(2469) : failure location
PASS   : tst_QRhi::renderToTextureArrayOfTexturedQuad(Direct3D 11)
PASS   : tst_QRhi::renderToTextureArrayOfTexturedQuad(Direct3D 12)
PASS   : tst_QRhi::renderToTextureTexturedQuadAndUniformBuffer(Null)
QWARN  : tst_QRhi::renderToTextureTexturedQuadAndUniformBuffer(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToTextureTexturedQuadAndUniformBuffer(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToTextureTexturedQuadAndUniformBuffer(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToTextureTexturedQuadAndUniformBuffer(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(2609) : failure location
PASS   : tst_QRhi::renderToTextureTexturedQuadAndUniformBuffer(Direct3D 11)
PASS   : tst_QRhi::renderToTextureTexturedQuadAndUniformBuffer(Direct3D 12)
PASS   : tst_QRhi::renderToTextureTexturedQuadAllDynamicBuffers(Null)
QWARN  : tst_QRhi::renderToTextureTexturedQuadAllDynamicBuffers(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToTextureTexturedQuadAllDynamicBuffers(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToTextureTexturedQuadAllDynamicBuffers(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToTextureTexturedQuadAllDynamicBuffers(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(2807) : failure location
PASS   : tst_QRhi::renderToTextureTexturedQuadAllDynamicBuffers(Direct3D 11)
PASS   : tst_QRhi::renderToTextureTexturedQuadAllDynamicBuffers(Direct3D 12)
PASS   : tst_QRhi::renderToTextureDeferredSrb(Null)
QWARN  : tst_QRhi::renderToTextureDeferredSrb(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToTextureDeferredSrb(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToTextureDeferredSrb(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToTextureDeferredSrb(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(3014) : failure location
PASS   : tst_QRhi::renderToTextureDeferredSrb(Direct3D 11)
PASS   : tst_QRhi::renderToTextureDeferredSrb(Direct3D 12)
PASS   : tst_QRhi::renderToTextureDeferredUpdateSamplerInSrb(Null)
QWARN  : tst_QRhi::renderToTextureDeferredUpdateSamplerInSrb(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToTextureDeferredUpdateSamplerInSrb(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToTextureDeferredUpdateSamplerInSrb(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToTextureDeferredUpdateSamplerInSrb(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(3152) : failure location
PASS   : tst_QRhi::renderToTextureDeferredUpdateSamplerInSrb(Direct3D 11)
PASS   : tst_QRhi::renderToTextureDeferredUpdateSamplerInSrb(Direct3D 12)
PASS   : tst_QRhi::renderToTextureMultipleUniformBuffersAndDynamicOffset(Null)
QWARN  : tst_QRhi::renderToTextureMultipleUniformBuffersAndDynamicOffset(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToTextureMultipleUniformBuffersAndDynamicOffset(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToTextureMultipleUniformBuffersAndDynamicOffset(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToTextureMultipleUniformBuffersAndDynamicOffset(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(3293) : failure location
PASS   : tst_QRhi::renderToTextureMultipleUniformBuffersAndDynamicOffset(Direct3D 11)
PASS   : tst_QRhi::renderToTextureMultipleUniformBuffersAndDynamicOffset(Direct3D 12)
PASS   : tst_QRhi::renderToTextureSrbReuse(Null)
QWARN  : tst_QRhi::renderToTextureSrbReuse(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToTextureSrbReuse(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToTextureSrbReuse(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToTextureSrbReuse(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(3456) : failure location
PASS   : tst_QRhi::renderToTextureSrbReuse(Direct3D 11)
PASS   : tst_QRhi::renderToTextureSrbReuse(Direct3D 12)
PASS   : tst_QRhi::renderToTextureIndexedDraw(Null)
QWARN  : tst_QRhi::renderToTextureIndexedDraw(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToTextureIndexedDraw(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToTextureIndexedDraw(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToTextureIndexedDraw(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(3630) : failure location
PASS   : tst_QRhi::renderToTextureIndexedDraw(Direct3D 11)
PASS   : tst_QRhi::renderToTextureIndexedDraw(Direct3D 12)
SKIP   : tst_QRhi::renderToTextureArrayMultiView(Null) No real content with Null backend, skipping multiview content check
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(3869) : failure location
QWARN  : tst_QRhi::renderToTextureArrayMultiView(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToTextureArrayMultiView(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToTextureArrayMultiView(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToTextureArrayMultiView(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(3750) : failure location
SKIP   : tst_QRhi::renderToTextureArrayMultiView(Direct3D 11) Multiview not supported, skipping testing on this backend
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(3753) : failure location
PASS   : tst_QRhi::renderToTextureArrayMultiView(Direct3D 12)
PASS   : tst_QRhi::renderToWindowSimple(Null)
QWARN  : tst_QRhi::renderToWindowSimple(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToWindowSimple(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToWindowSimple(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToWindowSimple(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(3929) : failure location
PASS   : tst_QRhi::renderToWindowSimple(Direct3D 11)
PASS   : tst_QRhi::renderToWindowSimple(Direct3D 12)
PASS   : tst_QRhi::finishWithinSwapchainFrame(Null)
QWARN  : tst_QRhi::finishWithinSwapchainFrame(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::finishWithinSwapchainFrame(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::finishWithinSwapchainFrame(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::finishWithinSwapchainFrame(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(4053) : failure location
PASS   : tst_QRhi::finishWithinSwapchainFrame(Direct3D 11)
PASS   : tst_QRhi::finishWithinSwapchainFrame(Direct3D 12)
PASS   : tst_QRhi::resourceUpdateBatchBufferTextureWithSwapchainFrames(Null)
QWARN  : tst_QRhi::resourceUpdateBatchBufferTextureWithSwapchainFrames(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::resourceUpdateBatchBufferTextureWithSwapchainFrames(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::resourceUpdateBatchBufferTextureWithSwapchainFrames(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::resourceUpdateBatchBufferTextureWithSwapchainFrames(OpenGL) QRhi could not be created, skipping testing buffer resource updates
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(4147) : failure location
PASS   : tst_QRhi::resourceUpdateBatchBufferTextureWithSwapchainFrames(Direct3D 11)
PASS   : tst_QRhi::resourceUpdateBatchBufferTextureWithSwapchainFrames(Direct3D 12)
PASS   : tst_QRhi::textureRenderTargetAutoRebuild(Null)
QWARN  : tst_QRhi::textureRenderTargetAutoRebuild(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::textureRenderTargetAutoRebuild(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::textureRenderTargetAutoRebuild(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::textureRenderTargetAutoRebuild(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(4354) : failure location
PASS   : tst_QRhi::textureRenderTargetAutoRebuild(Direct3D 11)
PASS   : tst_QRhi::textureRenderTargetAutoRebuild(Direct3D 12)
PASS   : tst_QRhi::renderToMRTPerRenderTargetBlending(Null)
QWARN  : tst_QRhi::renderToMRTPerRenderTargetBlending(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToMRTPerRenderTargetBlending(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToMRTPerRenderTargetBlending(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToMRTPerRenderTargetBlending(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(4436) : failure location
PASS   : tst_QRhi::renderToMRTPerRenderTargetBlending(Direct3D 11)
PASS   : tst_QRhi::renderToMRTPerRenderTargetBlending(Direct3D 12)
PASS   : tst_QRhi::pipelineCache(Null)
QWARN  : tst_QRhi::pipelineCache(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::pipelineCache(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::pipelineCache(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::pipelineCache(OpenGL) QRhi could not be created, skipping testing (set)pipelineCacheData()
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(5065) : failure location
PASS   : tst_QRhi::pipelineCache(Direct3D 11)
SKIP   : tst_QRhi::pipelineCache(Direct3D 12) PipelineCacheDataLoadSave is not supported with this backend, skipping test
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(5068) : failure location
QWARN  : tst_QRhi::textureImportOpenGL() Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::textureImportOpenGL() Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::textureImportOpenGL() QRhiGles2: Failed to create context
SKIP   : tst_QRhi::textureImportOpenGL() QRhi could not be created, skipping testing native texture
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(5178) : failure location
QWARN  : tst_QRhi::renderbufferImportOpenGL() Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderbufferImportOpenGL() Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderbufferImportOpenGL() QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderbufferImportOpenGL() QRhi could not be created, skipping testing native texture
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(5224) : failure location
PASS   : tst_QRhi::threeDimTexture(Null)
QWARN  : tst_QRhi::threeDimTexture(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::threeDimTexture(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::threeDimTexture(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::threeDimTexture(OpenGL) QRhi could not be created, skipping testing 3D textures
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(5287) : failure location
PASS   : tst_QRhi::threeDimTexture(Direct3D 11)
QDEBUG : tst_QRhi::threeDimTexture(Direct3D 12) Skipping 3D texture mipmap generation test because it is reported as unsupported
PASS   : tst_QRhi::threeDimTexture(Direct3D 12)
PASS   : tst_QRhi::oneDimTexture(Null)
QWARN  : tst_QRhi::oneDimTexture(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::oneDimTexture(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::oneDimTexture(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::oneDimTexture(OpenGL) QRhi could not be created, skipping testing 1D textures
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(5465) : failure location
PASS   : tst_QRhi::oneDimTexture(Direct3D 11)
SKIP   : tst_QRhi::oneDimTexture(Direct3D 12) Skipping testing 1D texture mipmaps and 1D render target because they are reported as unsupported
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(5748) : failure location
QDEBUG : tst_QRhi::leakedResourceDestroy(Null) QRhi resource leak check warnings may be printed below - this is expected
PASS   : tst_QRhi::leakedResourceDestroy(Null)
QWARN  : tst_QRhi::leakedResourceDestroy(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::leakedResourceDestroy(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::leakedResourceDestroy(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::leakedResourceDestroy(OpenGL) QRhi could not be created, skipping
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(5976) : failure location
QDEBUG : tst_QRhi::leakedResourceDestroy(Direct3D 11) QRhi resource leak check warnings may be printed below - this is expected
PASS   : tst_QRhi::leakedResourceDestroy(Direct3D 11)
QDEBUG : tst_QRhi::leakedResourceDestroy(Direct3D 12) QD3D12CpuDescriptorPool warnings may be printed below - this is expected
QDEBUG : tst_QRhi::leakedResourceDestroy(Direct3D 12) QRhi resource leak check warnings may be printed below - this is expected
PASS   : tst_QRhi::leakedResourceDestroy(Direct3D 12)
PASS   : tst_QRhi::renderToFloatTexture(Null)
QWARN  : tst_QRhi::renderToFloatTexture(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToFloatTexture(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToFloatTexture(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToFloatTexture(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(6047) : failure location
PASS   : tst_QRhi::renderToFloatTexture(Direct3D 11)
PASS   : tst_QRhi::renderToFloatTexture(Direct3D 12)
PASS   : tst_QRhi::renderToRgb10Texture(Null)
QWARN  : tst_QRhi::renderToRgb10Texture(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::renderToRgb10Texture(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::renderToRgb10Texture(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::renderToRgb10Texture(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(6141) : failure location
PASS   : tst_QRhi::renderToRgb10Texture(Direct3D 11)
PASS   : tst_QRhi::renderToRgb10Texture(Direct3D 12)
PASS   : tst_QRhi::tessellation(Null)
QWARN  : tst_QRhi::tessellation(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::tessellation(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::tessellation(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::tessellation(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(6238) : failure location
SKIP   : tst_QRhi::tessellation(Direct3D 11) Skipping tessellation test on D3D for now, test assets not prepared for HLSL yet
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(6249) : failure location
SKIP   : tst_QRhi::tessellation(Direct3D 12) Skipping tessellation test on D3D for now, test assets not prepared for HLSL yet
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(6249) : failure location
PASS   : tst_QRhi::tessellationInterfaceBlocks(Null)
QWARN  : tst_QRhi::tessellationInterfaceBlocks(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::tessellationInterfaceBlocks(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::tessellationInterfaceBlocks(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::tessellationInterfaceBlocks(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(6412) : failure location
SKIP   : tst_QRhi::tessellationInterfaceBlocks(Direct3D 11) Skipping tessellation test on D3D for now, test assets not prepared for HLSL yet
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(6423) : failure location
SKIP   : tst_QRhi::tessellationInterfaceBlocks(Direct3D 12) Skipping tessellation test on D3D for now, test assets not prepared for HLSL yet
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(6423) : failure location
PASS   : tst_QRhi::storageBuffer(Null)
QWARN  : tst_QRhi::storageBuffer(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::storageBuffer(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::storageBuffer(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::storageBuffer(OpenGL) QRhi could not be created, skipping testing
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(6728) : failure location
PASS   : tst_QRhi::storageBuffer(Direct3D 11)
PASS   : tst_QRhi::storageBuffer(Direct3D 12)
PASS   : tst_QRhi::storageBufferRuntimeSizeCompute(Null)
QWARN  : tst_QRhi::storageBufferRuntimeSizeCompute(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::storageBufferRuntimeSizeCompute(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::storageBufferRuntimeSizeCompute(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::storageBufferRuntimeSizeCompute(OpenGL) QRhi could not be created, skipping testing
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(6849) : failure location
PASS   : tst_QRhi::storageBufferRuntimeSizeCompute(Direct3D 11)
PASS   : tst_QRhi::storageBufferRuntimeSizeCompute(Direct3D 12)
PASS   : tst_QRhi::storageBufferRuntimeSizeGraphics(Null)
QWARN  : tst_QRhi::storageBufferRuntimeSizeGraphics(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::storageBufferRuntimeSizeGraphics(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::storageBufferRuntimeSizeGraphics(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::storageBufferRuntimeSizeGraphics(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(6965) : failure location
SKIP   : tst_QRhi::storageBufferRuntimeSizeGraphics(Direct3D 11) Skipping tessellation test on D3D for now, test assets not prepared for HLSL yet
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(6979) : failure location
SKIP   : tst_QRhi::storageBufferRuntimeSizeGraphics(Direct3D 12) Skipping tessellation test on D3D for now, test assets not prepared for HLSL yet
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(6979) : failure location
PASS   : tst_QRhi::halfPrecisionAttributes(Null)
QWARN  : tst_QRhi::halfPrecisionAttributes(OpenGL) Failed to load opengl32sw (%1 is not a valid Win32 application.)
QWARN  : tst_QRhi::halfPrecisionAttributes(OpenGL) Failed to load and resolve WGL/OpenGL functions
QWARN  : tst_QRhi::halfPrecisionAttributes(OpenGL) QRhiGles2: Failed to create context
SKIP   : tst_QRhi::halfPrecisionAttributes(OpenGL) QRhi could not be created, skipping testing rendering
C:\Users\qt\work\qt\qtbase\tests\auto\gui\rhi\qrhi\tst_qrhi.cpp(7141) : failure location
PASS   : tst_QRhi::halfPrecisionAttributes(Direct3D 11)
PASS   : tst_QRhi::halfPrecisionAttributes(Direct3D 12)
PASS   : tst_QRhi::cleanupTestCase()
Totals: 145 passed, 0 failed, 63 skipped, 0 blacklisted, 7725ms
********* Finished testing of tst_QRhi *********
