********* Start testing of tst_QOpenGlConfig *********
Config: Using QtTest library 6.12.0, Qt 6.12.0 (arm64-little_endian-lp64 shared (dynamic) release build; by Apple LLVM 16.0.0 (clang-1600.0.26.3)), macos 13.6.4
PASS   : tst_QOpenGlConfig::initTestCase()
QDEBUG : tst_QOpenGlConfig::testConfiguration() 
 
Build        : Qt 6.12.0 (arm64-little_endian-lp64 shared (dynamic) release build; by Apple LLVM 16.0.0 (clang-1600.0.26.3))
Platform     : cocoa
OS           : macOS Ventura (13.6.4) [darwin version 22.6.0]
Architecture : arm64
Capabilities : ThreadedPixmaps OpenGL BufferQueueingOpenGL WindowMasks

Screens: 1
# 0 "Apple Virtual" Depth: 24 Primary: yes
  Geometry: 1024x768+0+0 Available: 1024x684+0+25
  Physical size: 371.566x278.674 mm  Refresh: 60 Hz
  Physical DPI: 70,70 Logical DPI: 72,72
  DevicePixelRatio: 1 Primary orientation: 2
  Orientation: 2 Native orientation: 0

PASS   : tst_QOpenGlConfig::testConfiguration()
QDEBUG : tst_QOpenGlConfig::testGlConfiguration() 
 Type             : LibGL
Vendor           : Apple Inc.
Renderer         : Apple Software Renderer
Version          : 2.1 APPLE-20.5.2
Shading language : 1.20
Format           : Version: 2.1 Profile: 0 Swap behavior: 2 Buffer size (RGB): 8,8,8

Found 134 extensions:

 GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array
GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render
GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes
GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object
GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422
GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture
GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB
GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object
GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map
GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix
GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program
GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_separate_stencil GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr
GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint
GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2
GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil
GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap
GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add
GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp
GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent
GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip
GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance
GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
QDEBUG : tst_QOpenGlConfig::testGlConfiguration() 
 GL_VENDOR queried by QOpenGLConfig::Gpu: Apple Inc.
PASS   : tst_QOpenGlConfig::testGlConfiguration()
PASS   : tst_QOpenGlConfig::testBugList()
SKIP   : tst_QOpenGlConfig::testDefaultWindowsBlacklist() Only applicable to Windows
   Loc: [/Users/qt/work/qt/qtbase/tests/auto/gui/qopenglconfig/tst_qopenglconfig.cpp(269)]
PASS   : tst_QOpenGlConfig::cleanupTestCase()
Totals: 5 passed, 0 failed, 1 skipped, 0 blacklisted, 98ms
********* Finished testing of tst_QOpenGlConfig *********
