********* Start testing of tst_RenderEntity *********
Config: Using QtTest library 6.12.0, Qt 6.12.0 (arm64-little_endian-lp64 shared (dynamic) debug build; by Apple LLVM 16.0.0 (clang-1600.0.26.3)), macos 14.3.0
PASS   : tst_RenderEntity::initTestCase()
PASS   : tst_RenderEntity::checkInitialAndCleanUpState(all components)
PASS   : tst_RenderEntity::checkEntityReparenting()
PASS   : tst_RenderEntity::checkEntityCleanup()
PASS   : tst_RenderEntity::shouldHandleSingleComponentEvents(transform)
PASS   : tst_RenderEntity::shouldHandleSingleComponentEvents(mesh)
PASS   : tst_RenderEntity::shouldHandleSingleComponentEvents(camera lens)
PASS   : tst_RenderEntity::shouldHandleSingleComponentEvents(material)
PASS   : tst_RenderEntity::shouldHandleSingleComponentEvents(objectPicker)
PASS   : tst_RenderEntity::shouldHandleSingleComponentEvents(computeJob)
PASS   : tst_RenderEntity::shouldHandleSingleComponentEvents(armature)
PASS   : tst_RenderEntity::shouldHandleComponentsEvents(layers)
PASS   : tst_RenderEntity::shouldHandleComponentsEvents(shader data)
PASS   : tst_RenderEntity::shouldHandleComponentsEvents(environmentLights)
PASS   : tst_RenderEntity::traversal()
PASS   : tst_RenderEntity::visitor()
PASS   : tst_RenderEntity::accumulator()
PASS   : tst_RenderEntity::cleanupTestCase()
Totals: 18 passed, 0 failed, 0 skipped, 0 blacklisted, 3ms
********* Finished testing of tst_RenderEntity *********
