********* Start testing of tst_RayCastingJob *********
Config: Using QtTest library 6.11.2, Qt 6.11.2 (arm64-little_endian-lp64 shared (dynamic) debug build; by Apple LLVM 16.0.0 (clang-1600.0.26.3)), macos 13.7.8
PASS   : tst_RayCastingJob::initTestCase()
QDEBUG : tst_RayCastingJob::worldSpaceRayCaster(left entity) QList(Qt3DCore::Quick::Quick3DNode(0x6000008f95f0, name = "caster"))
PASS   : tst_RayCastingJob::worldSpaceRayCaster(left entity)
QDEBUG : tst_RayCastingJob::worldSpaceRayCaster(no entity) QList(Qt3DCore::Quick::Quick3DNode(0x6000008dd930, name = "caster"))
PASS   : tst_RayCastingJob::worldSpaceRayCaster(no entity)
QDEBUG : tst_RayCastingJob::worldSpaceRayCaster(both entities) QList(Qt3DCore::Quick::Quick3DNode(0x6000008dcea0, name = "caster"))
PASS   : tst_RayCastingJob::worldSpaceRayCaster(both entities)
QDEBUG : tst_RayCastingJob::worldSpaceRayCaster(infinite ray) QList(Qt3DCore::Quick::Quick3DNode(0x6000008f0680, name = "caster"))
PASS   : tst_RayCastingJob::worldSpaceRayCaster(infinite ray)
QDEBUG : tst_RayCastingJob::worldSpaceRayCaster(short ray) QList(Qt3DCore::Quick::Quick3DNode(0x6000008d6080, name = "caster"))
PASS   : tst_RayCastingJob::worldSpaceRayCaster(short ray)
QDEBUG : tst_RayCastingJob::worldSpaceRayCaster(discard filter - right entity) QList(Qt3DCore::Quick::Quick3DNode(0x6000008de220, name = "caster"))
PASS   : tst_RayCastingJob::worldSpaceRayCaster(discard filter - right entity)
QDEBUG : tst_RayCastingJob::worldSpaceRayCaster(discard filter - both entities) QList(Qt3DCore::Quick::Quick3DNode(0x6000008de080, name = "caster"))
PASS   : tst_RayCastingJob::worldSpaceRayCaster(discard filter - both entities)
QDEBUG : tst_RayCastingJob::worldSpaceRayCaster(multi layer - left entity) QList(Qt3DCore::Quick::Quick3DNode(0x6000008f1040, name = "caster"))
PASS   : tst_RayCastingJob::worldSpaceRayCaster(multi layer - left entity)
QDEBUG : tst_RayCastingJob::worldSpaceRayCaster(multi layer - right entity) QList(Qt3DCore::Quick::Quick3DNode(0x6000008d6490, name = "caster"))
PASS   : tst_RayCastingJob::worldSpaceRayCaster(multi layer - right entity)
QDEBUG : tst_RayCastingJob::worldSpaceRayCaster(parent layer) QList(Qt3DCore::Quick::Quick3DNode(0x6000008ddee0, name = "caster"))
PASS   : tst_RayCastingJob::worldSpaceRayCaster(parent layer)
PASS   : tst_RayCastingJob::screenSpaceRayCaster(left entity)
PASS   : tst_RayCastingJob::screenSpaceRayCaster(no entity)
PASS   : tst_RayCastingJob::cleanupTestCase()
Totals: 14 passed, 0 failed, 0 skipped, 0 blacklisted, 824ms
********* Finished testing of tst_RayCastingJob *********
